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The last thing you'd want to face is unexpected Timefall or a Whiteout. Thirdly - Plan your routes before setting out on your journey.
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They're fundamental for much of your journey and can be used in a variety of situations, whether to traverse new areas, cross deep water or even as handheld weapons to bash up MULES. Secondly - Prioritize Ladders and Ropes in the Early Game. Even one tumble can damage your cargo significantly if the container condition is low. Diskid724372Ĭredit: - Always carry at least one container repair spray if you're going to be passing through BT Territory. Granted, don’t go turtle’s pace, but don’t recklessly run down a mountain with 100 KG of cargo. It takes a LOT longer, but you’ll be more likely to make it without harming the cargo at all. IE If you’re struggling to deliver to the wind farm because every time you try to deliver, it gets destroyed because you get caught by BTs, spend the extra time going around the BT area. BubbaĪs a rule of thumb, unless it’s a timed delivery, prioritize cargo condition over delivery speed. If you've got too much lost cargo, those combined deliveries just won't fit and you'll need to make 2 trips. Combined deliveries result in better score and many of the combinations are designed to fit either your backpack/skeleton or your vehicle almost exactly with little or no room for lost cargo. To improve your delivery score, don't get hung up on returning lost cargo.
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Some larger loads or trickier-to-reach locales will benefit from infrastructure (roads / ziplines) or late-game equipment unlocks being in place. To my friend who gifted it to me, and to Kojima and everyone else involved for coming up with such a beautiful game, thank you for letting me experience of what might be one of the most pleasing games that I've played to date.ĬOMMUNITY ADVICEDon't feel pressured to do deliveries immediately, or too early in the story arc. Some of these stories give you a new perspective, a new way to look at life, while some of these stories teach you a few other things. The exceptional ones take your heart out and wrench it dry, just to put it back inside of you. Of all the multiple branching storylines, there are some decent ones, some good ones, and some are exceptional. It story does feel overwhelming on some occasions but bear with it, because it will all make sense by the end of it. The game makes you feel connected with the players around the world, without actually seeing them. The game makes you feel rewarded for everything that you do. The pacing feels just right, though sometimes a bit slow but it never overstayed its welcome. The cinematography and certain storylines made me feel as if I'm in a movie. The gameplay made me feel as if I was actually in one with the world of Death Stranding, traversing all alone yet connected with the rest of the world. It was a thrilling, exhilarating and a heartbreaking experience. We look forward to telling you more about what’s to come.įor more information about DEATH STRANDING DIRECTOR’S CUT on PC, head on over to the PC DEATH STRANDING Steam page: In the meantime, we hope our PC Porters are as excited as we are. Don’t worry though, we’ll answer as many as we can at the end of January. We’re keeping things short but sweet today, but also know many of you will have several questions. Since then, we’ve been on quite the journey together, we’ve ran several super cool events with our community, and we can’t wait to do more of that going forward! Watch this space. We know our wonderfully passionate PC community have been asking for DEATH STRANDING DIRECTOR’S CUT for quite some time now, so we’re thrilled to be able to confirm its existence today.Īnd speaking of community, the DEATH STRANDING player base hold a very special place in our hearts here at 505 Games, thanks to the overwhelming support we’ve received across social ever since we initially announced DEATH STRANDING PC back in 2019. XeSS uses machine learning to enable players to explore the unique environment of DEATH STRANDING DIRECTOR’S CUT in high graphical detail along with elevated performance. Now coming to PC, DEATH STRANDING DIRECTOR’S CUT is the definitive DEATH STRANDING experience and will, for the first time, incorporate Intel’s new Xe Super Sampling (XeSS) graphics technology for an enhanced experience for PC players. KOJIMA PRODUCTIONS and 505 Games are absolutely delighted to announce that DEATH STRANDING DIRECTOR’S CUT will launch here on Steam in Spring 2022. Today is a super exciting day in our lands, as we bring news we know many of you have been anxiously waiting for! Antonela here, Director of Global Community at 505 Games, working on DEATH STRANDING PC.